Taz

Maker Studio

Last updated: 7 October 2026

The Maker Studio is where you stop watching and start making. They build their own games, drawings, web pages, 3D worlds and obstacle courses, and watch each one run on a live stage beside their code. It runs in the web browser, with nothing to install, and is opened from Make, then Code, inside Taz.

Four ways to code, one stage

The same small set of game words works in blocks, Python and JavaScript: make a sprite, move it, check what it touches, keep a score. What you learn in one carries over to the others.

What you can make

Quests in place of videos

Quests teach coding in short steps. A child does a step, presses Check, and the computer says whether it is right. A hint is a nudge, never the answer. There are four paths: Blocks, JavaScript games, Python games and Web pages. Finishing a path earns a badge and a certificate.

When code does not run, Taz explains the mistake in plain words, says one thing to try, and points to the line.

Make with Taz

A child describes the game they want: who the hero is, what to catch, what to keep away from, and where. Taz builds a working game from its own stored games, and the child then owns the code and changes it. This does not use one of the child's questions.

Sharing, and how it is kept safe

No check is perfect, so we recommend an adult stays involved. Read how safety works on Taz.

For parents

The parent dashboard shows what a child made in the Maker Studio this week and suggests one question to ask them about it. That summary is worked out on the child's device.

When a child is ready for more, a guide inside the studio shows how the same ideas appear in Scratch, Roblox Studio and Unity, with a note for a grown-up on each.

Open Taz

Labs to start with